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- 02:18, 10 December 2011 (diff | hist) . . (+197) . . GUI Popups (→Let's Add Some Stuff) (current)
- 02:16, 10 December 2011 (diff | hist) . . (+625) . . GUI Popups (→Let's Add Some Stuff)
- 12:49, 22 November 2011 (diff | hist) . . (+1,321) . . Importing Blender Objects To Max (→Getting The Tools......) (current)
- 18:33, 11 September 2011 (diff | hist) . . (+6) . . Rise Of The Phoenix (current)
- 18:25, 11 September 2011 (diff | hist) . . (+7,608) . . N Rise Of The Phoenix (Created page with 'So where do we go? What do we do? What is it I want? Those are 3 questions that I seem to ask myself over and over, for a very long time now. Computers and software for them se…')
- 18:25, 11 September 2011 (diff | hist) . . (0) . . N File:Cryserene4.jpg (current)
- 18:23, 11 September 2011 (diff | hist) . . (0) . . N File:Cryserene3.jpg (current)
- 18:04, 11 September 2011 (diff | hist) . . (0) . . N File:Garbump5.jpg (current)
- 18:03, 11 September 2011 (diff | hist) . . (0) . . N File:Garcry2.jpg (current)
- 17:19, 11 September 2011 (diff | hist) . . (+42) . . Andy's Corner (current)
- 13:24, 24 August 2011 (diff | hist) . . (+2,051) . . N Uru, MOUL, and CryEngine (Created page with 'So a few days ago, Aloys from the GoW directed my attention to the release of the CryEngine 3.0 SDK. I watched the Demo version and my jaw dropped into my lap! The demo level t…') (current)
- 13:15, 24 August 2011 (diff | hist) . . (+47) . . Andy's Corner
- 12:18, 19 August 2011 (diff | hist) . . (+4) . . Taking Uru To Unreal (current)
- 12:18, 19 August 2011 (diff | hist) . . (+5,857) . . N Taking Uru To Unreal (Created page with 'A couple of months ago, I was talking to Bill and we were discussing different game engines that Uru might be ported to. Obviously we were looking at Open Source game engines sin…')
- 11:44, 19 August 2011 (diff | hist) . . (+42) . . Andy's Corner
- 11:43, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur9.jpg (current)
- 11:43, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur8.jpg (current)
- 11:42, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur7.jpg (current)
- 11:42, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur6.jpg (current)
- 11:42, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur5.jpg (current)
- 11:42, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur4.jpg (current)
- 11:41, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur3.jpg (current)
- 11:41, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur2.jpg (current)
- 11:41, 19 August 2011 (diff | hist) . . (0) . . N File:Ahur1.jpg (current)
- 10:31, 19 August 2011 (diff | hist) . . (-56) . . Getting An Age Sequence Prefix Number (current)
- 18:54, 9 August 2011 (diff | hist) . . (+2,506) . . N Sensor Regions and Kickables (Created page with 'We can use Sensor Regions to detect things other than an avatar entering or exiting it. You can also set them up so that they will detect kickable objects. This is how the floor …') (current)
- 18:42, 9 August 2011 (diff | hist) . . (+44) . . Andy's Max Tutorials (current)
- 18:40, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt9.jpg (current)
- 18:40, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt8.jpg (current)
- 18:39, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt7.jpg (current)
- 18:39, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt6.jpg (current)
- 18:39, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt5.jpg (current)
- 18:39, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt4.jpg (current)
- 18:38, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt3.jpg (current)
- 18:38, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt2.jpg (current)
- 18:38, 9 August 2011 (diff | hist) . . (0) . . N File:TelePlt1.jpg (current)
- 17:08, 8 August 2011 (diff | hist) . . (+98) . . Boolean Help (current)
- 20:49, 7 August 2011 (diff | hist) . . (+100) . . Interrupting An Animation (current)
- 19:54, 7 August 2011 (diff | hist) . . (+3) . . Animation Events (current)
- 19:24, 7 August 2011 (diff | hist) . . (+100) . . Animation Events
- 16:53, 7 August 2011 (diff | hist) . . (+2,920) . . N Animation Events (Created page with 'An Animation Event is a detector that we can use to have something happen, because an animation happened. This is very useful if you want something to happen in game, not because…')
- 16:40, 7 August 2011 (diff | hist) . . (+29) . . Andy's Max Tutorials
- 16:40, 7 August 2011 (diff | hist) . . (0) . . N File:Animevent6.jpg (current)
- 16:40, 7 August 2011 (diff | hist) . . (0) . . N File:Animevent5.jpg (current)
- 16:39, 7 August 2011 (diff | hist) . . (0) . . N File:Animevent4.jpg (current)
- 16:39, 7 August 2011 (diff | hist) . . (0) . . N File:Animevent3.jpg (current)
- 16:39, 7 August 2011 (diff | hist) . . (0) . . N File:Animevent2.jpg (current)
- 16:39, 7 August 2011 (diff | hist) . . (0) . . N File:Animevent1.jpg (current)
- 15:56, 7 August 2011 (diff | hist) . . (-10,095) . . Setting Up A Sandbox Shard with Dataserver
- 14:28, 7 August 2011 (diff | hist) . . (+53,618) . . N Setting Up A Sandbox Shard with Dataserver (Created page with '== How to create a SANDBOX SHARD == by Phoenix Rising version 0.01 pre Alpha - July 2011 Shorah Explorers The aim of this document is to detail as closely as possible the exac…')
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