Important! Please read the announcement at http://myst.dustbird.net/uru-account.htm
Also! Please read the retirement announcement at http://myst.dustbird.net/uru-retirement.htm
Difference between revisions of "3dsmax/Dustin's Quick Tutorial"
From UamWiki
| Line 10: | Line 10: | ||
  ReleaseVersion=0  |   ReleaseVersion=0  | ||
  Page=mainroom,0  |   Page=mainroom,0  | ||
| − | (but change "myagename" to the filename of your Age and "572" to the sequence prefix it will have.  (More info on getting a name/prefix can be found here: [  | + | (but change "myagename" to the filename of your Age and "572" to the sequence prefix it will have.  (More info on getting a name/prefix can be found here: [[ListOfSequencePrefixes]])  | 
=Creating the prps=  | =Creating the prps=  | ||
Latest revision as of 06:44, 17 August 2011
This is just a quick tutorial to get you up and running!
Creating the .age file
- If you haven't already got the plugin and 3dsmax setup, see here: 3dsmax/Getting Started
 - In 3dsmax's output folder (the one you set in PlasmaMAX2.ini while setting up 3dsmax/plugin) create a folder called "dat".
 - Inside this "dat" folder, create a myagename.age text file (with Notepad or another text editor, and *not* PlasmaShop nor other .age editors) and put in
 
StartDateTime=0000000000 DayLength=24 MaxCapacity=10 SequencePrefix=572 ReleaseVersion=0 Page=mainroom,0
(but change "myagename" to the filename of your Age and "572" to the sequence prefix it will have. (More info on getting a name/prefix can be found here: ListOfSequencePrefixes)
Creating the prps
- Open 3dsmax7
 - Go to Create->StandardPrimitives->Box and then click and drag somewhere to create a box.
 - Go to Plasma->ComponentManager and go to New->Misc->PageInfo
 - For each object you want exported (in this example, just the box):
- Select the object(s)
 - Make sure the PageInfo01 (or whatever you named it) in the ComponentManager is selected
 - Click on AttachToSelectedObjects
 
 - Now,go to the Utilities tab (the little hammer icon) on the right-side toolbar
- Click the More button, then ComponentUtil and it should show a "Components (Selected Obj)" area.
 - Select one of you objects so that PageInfo01 shows up in the list here.
 - Then a "Page Info" area should show up with "Age" and "Page" as options.
 - Select the age and page from the dropdown menus. (These options come from the .age file we created earlier.)
 
 - Now to export:
- Go to File->PlasmaExport and click Export.
 
 - The prp files should now be in your output folder!
 
(For info on how to do some common tasks, see here: 3dsmax/Dustin's 3dsmax Cookbook)
Converting to Uru
- We will  use Drizzle24 or newer to convert these Moul files to Pots files for your offline game:
- Go to the tab labeled "The Art", and set the path to 3dsmax's output folder.
 - Enter the agename you want to convert. (E.g. if your .age file is "dustin2.age", enter "dustin2" here.) (You can list several to be converted if you want: e.g. "dustin2,happyland,kilarney".)
 - Just leave Drizzle open, and after you have exported in 3dsmax, click the "Convert" button.
 - Start Uru and play away!
 
 
(Drizzle will remember the path and agenames, so each time you export in 3dsmax, all you have to do is click the "Convert" button.)