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	<title>UAM/Ages/Lakianay - Revision history</title>
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	<updated>2026-05-12T18:13:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://myst.dustbird.net/w/index.php?title=UAM/Ages/Lakianay&amp;diff=2199&amp;oldid=prev</id>
		<title>WikiSysop: Created page with &quot;{{Age|Laki&#039;anay &amp; Argosy &amp; Giloto &amp; Chalanoy|Lakianay.jpg|The Laki&#039;anay Team - See the credits in the journal at the end for the full list!|filename=Lakianay2| [FOR VERSION 20...&quot;</title>
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		<updated>2018-02-27T05:36:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Age|Laki&amp;#039;anay &amp;amp; Argosy &amp;amp; Giloto &amp;amp; Chalanoy|Lakianay.jpg|The Laki&amp;#039;anay Team - See the credits in the journal at the end for the full list!|filename=Lakianay2| [FOR VERSION 20...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Age|Laki&amp;#039;anay &amp;amp; Argosy &amp;amp; Giloto &amp;amp; Chalanoy|Lakianay.jpg|The Laki&amp;#039;anay Team - See the credits in the journal at the end for the full list!|filename=Lakianay2|&lt;br /&gt;
[FOR VERSION 2017-05-29 (FIRST VERSION WAS 2016-10-26)]&lt;br /&gt;
Laki&amp;#039;anay:&lt;br /&gt;
    (IF YOU&amp;#039;RE COMING BACK TO LAKI&amp;#039;ANAY, YOU MAY NEED TO REDO SOME OF THESE THINGS TO GET POWER WORKING AGAIN)&lt;br /&gt;
    Read the book that&amp;#039;s right in front of you as soon as you link in (not present in older versions), but you should use &amp;quot;/reset&amp;quot; to reset the age if you want, and not the command it gives.&lt;br /&gt;
    (THERE IS A KICKABLE LOG ON THE ISLAND)&lt;br /&gt;
    Unlatch the side of the ferry &amp;amp; use the lever to cross the water.&lt;br /&gt;
    Note the power indicator &amp;amp; message just up the stairs.&lt;br /&gt;
    MAKE YOUR WAY TO THE WATER WHEEL AND YOU&amp;#039;LL FALL THROUGH THE FLOOR AT ONE POINT. JUST SWIM BACK TO A LADDER, COME BACK AND JUMP OVER THE HOLE IN THE FLOOR&lt;br /&gt;
    (ON THE WAY TO THE GENERATOR ROOM IS A BOAT AND SOME BENCHES YOU CAN SIT ON)&lt;br /&gt;
    In the generator room, use the lever, and then the breaker on the right wall (WHICH IS BEHIND A PANEL).&lt;br /&gt;
    There are switches on the left wall of the generator room (BEHIND A PANEL), and outside the generator room.&lt;br /&gt;
    (YOU CAN NOW GO PAST THE METAL GATE BY THE GENERATOR ROOM AND PLAY WITH A SHROOMIE MACHINE)&lt;br /&gt;
    YOU CAN NOW ENTER THE LAKI&amp;#039;ANAY TAVERN AND OPEN THE CUPBOARD AND PLAY WITH THE JUKEBOX.&lt;br /&gt;
    YOU CAN NOW ENTER THE HOUSE&lt;br /&gt;
        READ THE TWO JOURNALS BESIDE THE GRANDFATHER CLOCK (IN OLDER VERSIONS 1 OF THESE JOURNALS WAS INSTEAD BY THE BILOTO BOOK)&lt;br /&gt;
        In the house is a hint for the airship startup sequence.&lt;br /&gt;
            IT SAYS TO FIRST PUSH THE LEFT FUEL PUMP, THEN THE RIGHT FUEL PUMP, THEN THE LEVER&lt;br /&gt;
        (YOU CAN ALSO SIT IN THE CHAIR, KICK THE BALL, GO INTO THE BACK ROOM AND OPEN THE TOP TWO DRAWERS)&lt;br /&gt;
        IF YOU DON&amp;#039;T ALREADY KNOW D&amp;#039;NI NUMERALS, LEARN THEM FROM THE CLOCK.&lt;br /&gt;
    YOU CAN NOW ENTER THE LIGHTHOUSE&lt;br /&gt;
        OPEN THE PANEL AND PULL THE BREAKER&lt;br /&gt;
        NOW ONE OF THE BUTTONS IS CLICKABLE, WITH A D&amp;#039;NI LETTER ON IT. PRESS TO TO LOWER A LADDER AND CLIMB UPSTAIRS&lt;br /&gt;
        CLIMB THE SHORT LADDER AND PULL THE LEVER TO TURN ON THE LIGHTHOUSE LIGHT!&lt;br /&gt;
        YOU CAN NOW PUSH A BUTTON ON THE MACHINERY, THEN ANOTHER BUTTON INSIDE, TO LOWER SOME OTHER MACHINERY&lt;br /&gt;
        STEP ON THE PLATE TO LOWER THE LADDER AND CLIMB UP&lt;br /&gt;
        (THERE IS ANOTHER LADDER LEADING UP TO A NICE VIEW AT THE TOP OF THE LIGHTHOUSE)&lt;br /&gt;
        THERE IS A LINKING BOOK TO ARGOSY (READ THE 2ND PAGE IN IT AS WELL)&lt;br /&gt;
    YOU CAN NOW GO INTO THE GARAGE&lt;br /&gt;
        ACTIVATE THE CRAFT VIA THE HINT FROM THE HOUSE&lt;br /&gt;
        SOLUTION: LEFT CIRCLE, RIGHT CIRCLE, LEVER.&lt;br /&gt;
        YOU WILL FLY TO AN ISLAND&lt;br /&gt;
        (YOU CAN USE THE RADIO IN THE AIRSHIP IF YOU LIKE AND LISTEN TO SOME THINGS)&lt;br /&gt;
        THERE IS A LINKING BOOK TO GILOTO ON THE ISLAND&lt;br /&gt;
        (IN OLDER VERSIONS THERE WAS ALSO A JOURNAL ON THE ISLAND, WHICH IS NOW IN THE HOUSE INSTEAD)&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
Argosy:&lt;br /&gt;
    THE SHIP SAILS AROUND IN A CIRCUIT.&lt;br /&gt;
    MAKE NOT OF THE ORDER OF THE ISLANDS AND WHAT SYMBOL THEY DISPLAY.&lt;br /&gt;
        TREE WITH PARENTHESES (WEEPING WILLOW ISLAND)&lt;br /&gt;
        HOURGLASS (JUNGLE AND FOUNTAIN ISLAND)&lt;br /&gt;
        PAGODA (VILLAGE ISLAND)&lt;br /&gt;
        THREE LEGGED CROSS WITH CIRCLE (WATERFALL ISLAND)&lt;br /&gt;
        TOP HALF OF SUN (BIRD ISLAND)&lt;br /&gt;
        ANCHOR WITH MULTIPLE HORIZONTAL LINES (FERN TREE ISLAND)&lt;br /&gt;
        EYEBALL (LOOKOUT ISLAND)&lt;br /&gt;
        CIRCLE WITH 3 LINES ON EACH SIDE (RIGHT BRIDGE ISLAND)&lt;br /&gt;
        ASTERIX (LEFT BRIDGE ISLAND)&lt;br /&gt;
        (VISUAL CUTSCENE INTERLUDE)&lt;br /&gt;
        2 SWORDS AND SHIELD (DOME ISLAND)&lt;br /&gt;
        MAN WITH PARENTHESES (RAISED HUT ISLAND WITH DOCKS)&lt;br /&gt;
        PLANET AND MOONS (OBSERVATORY)&lt;br /&gt;
    (THERE IS A ROPE LADDER YOU CAN CLIMB TO THE CROWS NEST IF YOU LIKE)&lt;br /&gt;
    (YOU CAN CLIMB OUT ONTO THE BOWSPRIT AND PLAY AROUND IF YOU LIKE!)&lt;br /&gt;
    (IN OLDER VERSIONS, YOU USED TO BE ABLE TO JUMP INTO THE WATER AND SWIM A BIT)&lt;br /&gt;
    EXPLORE BELOW DECKS, ALL THE WAY TO THE BOTTOM WHERE YOU CAN SEE INTO A LOCKED ROOM WITH A BOOK&lt;br /&gt;
    ENTER THE CAPTIN&amp;#039;S QUARTERS (THE DOOR WITH THE PORTHOLE)&lt;br /&gt;
        PART OF A PAPER WITH 7 ISLANDS AND 7 D&amp;#039;NI NUMERALS IS THERE (PRESS ESC TO BACK OUT)&lt;br /&gt;
            1 O&amp;#039;CLOCK: 9 (HAS A SINGLE TREE WITH IT)&lt;br /&gt;
            2 O&amp;#039;CLOCK: 10&lt;br /&gt;
            3 O&amp;#039;CLOCK: 5&lt;br /&gt;
            4 O&amp;#039;CLOCK: 1&lt;br /&gt;
            5 O&amp;#039;CLOCK: 4&lt;br /&gt;
            6 O&amp;#039;CLOCK: 6&lt;br /&gt;
            7 O&amp;#039;CLOCK: 12&lt;br /&gt;
        (NOTE THE ODD GLOBE AND MAPS)&lt;br /&gt;
        READ THE JOURNAL (NOTE THE MENTION OF THE 1ST ISLAND HAVING A TREE)&lt;br /&gt;
        THERE IS A LINKING BOOK TO GILOTO HERE&lt;br /&gt;
    &lt;br /&gt;
Giloto:&lt;br /&gt;
    NOTE THE KEYPAD BY THE DOOR OF THE BUILDING WHEN YOU FIRST LINK IN.&lt;br /&gt;
    (THE 1ST AND 3RD GREENHOUSES ON THE LEFT CAN BE ENTERED)&lt;br /&gt;
    ON THE BUILDING AT THE BOTTOM ON THE RIGHT IS PART OF A PAPER SHOWING 5 ISLANDS AND 5 D&amp;#039;NI NUMBERS:&lt;br /&gt;
        8 O&amp;#039;CLOCK: 8&lt;br /&gt;
        9 O&amp;#039;CLOCK: 2&lt;br /&gt;
        10 O&amp;#039;CLOCK: 3&lt;br /&gt;
        11 O&amp;#039;CLOCK: 7&lt;br /&gt;
        12 O&amp;#039;CLOCK: 11&lt;br /&gt;
    (FOR FUN, YOU CAN CLIMB THE WINDMILL AND PULL THE LEVER)&lt;br /&gt;
    SOLVE THE KEYPAD PUZZLE USING THE HINTS FROM ARGOSY AS WELL&lt;br /&gt;
        HINT: LIST THE NUMBERS FROM THE TORN CLUE, STARTING WITH THE TREE ISLAND AS THE FIRST&lt;br /&gt;
        HINT: THEY ARE: 9,10,5,1,4,6,12,8,2,3,7,11&lt;br /&gt;
        HINT: THEN TAKE THE CORRESPONDING SYMBOLS FROM THE CIRCUIT OF ISLANDS&lt;br /&gt;
        HINT: THAT IS: ASTERIX, 2 SWORDS AND SHIELD, TOP HALF OF SUN, TREE WITH PARENTHESES, THREE LEGGED CROSS WITH CIRCLE, ANCHOR WITH MULTIPLE HORIZONTAL LINES, PLANET AND MOONS, CIRCLE WITH 3 LINES ON EACH SIDE, HOURGLASS, PAGODA, EYEBALL, MAN WITH PARENTHESES&lt;br /&gt;
        HINT: CLICK THOSE SYMBOLS ON THE PLATE&lt;br /&gt;
        SOLUTION: 4 9 5&lt;br /&gt;
                  3 6 8&lt;br /&gt;
                  1 2 7&lt;br /&gt;
        THE DOOR WILL OPEN SILENTLY, THEN CLOSE AGAIN, SO YOU MUST ENTER QUICKLY!&lt;br /&gt;
    (THE ONE ROOM INSIDE HAS A D&amp;#039;NI NUMBER FIVE ON A POSTER FOR SOME REASON)&lt;br /&gt;
    ENTER THE ROOM WITH A CLOSED WOODEN DOOR&lt;br /&gt;
    JUMP OVER THE CRATES TO FIND A LADDER LEADING DOWN&lt;br /&gt;
    THERE IS A RED-HERRING PASSAGEWAY THAT LEADS NOWHERE&lt;br /&gt;
    INSTEAD PUSH THE RED BUTTON TO CLOSE THE DOOR AND TAKE THE TUNNEL IT REVEALS. (YOU NEED TO CLICK THE BASE OF THE TUNNEL)&lt;br /&gt;
    EXIT THE BLACK ROOM BY THE OTHER TUNNEL, THEN CLIMB TO THE BEAUTIFUL LOOKOUT POST.&lt;br /&gt;
    THERE IS A LINKING BOOK TO THE ARGOSY BRIG!&lt;br /&gt;
        AND IN THAT PLACE IS A LINKING BOOK TO THE GILOTO RECTANGULAR BUILDING.&lt;br /&gt;
            PUSH THE YELLOW BUTTON TO GO DOWN (BLUE BUTTON GOES BACK UP)&lt;br /&gt;
            EXPLORE UNTIL YOU FIND A LINKING BOOK!&lt;br /&gt;
            SOLUTION:&lt;br /&gt;
                START FROM THE ELEVATOR&lt;br /&gt;
                AND ASSUMING THE YELLOW FIXED LIGHT IS 0 DEGREES, GO IN THE DIRECTION OF 110 DEGREES (CLOCKWISE) UNTIL YOU FIND ANOTHER HIDDEN CAVERN (YOU&amp;#039;LL HIT A BIT OF A DEAD END THAT CURVES LEFT THEN DROPS DOWN)&lt;br /&gt;
                THIS WILL LOOP AROUND, BUT FIRST LOOK UP HIGH ON YOUR RIGHT, IS A LEDGE WITH A LINKING BOOK TO CHALANOY!&lt;br /&gt;
                    READ THE TWO JOURNALS IN CHOLANAY&lt;br /&gt;
                    CONGRATULATIONS, YOU&amp;#039;VE WON!&lt;br /&gt;
            &lt;br /&gt;
    &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WikiSysop</name></author>
		
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