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	<updated>2026-04-23T21:45:32Z</updated>
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		<title>AndyLegate: Created page with &#039;Here is another easy thing to do: putting Avatar Footstep Sounds in your Age.   ---- ===Getting Started===  I&#039;m assuming you have 3DS Max set up with the plugins and your .age fi…&#039;</title>
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		<updated>2011-01-09T15:34:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Here is another easy thing to do: putting Avatar Footstep Sounds in your Age.   ---- ===Getting Started===  I&amp;#039;m assuming you have 3DS Max set up with the plugins and your .age fi…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Here is another easy thing to do: putting Avatar Footstep Sounds in your Age.&lt;br /&gt;
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----&lt;br /&gt;
===Getting Started===&lt;br /&gt;
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I&amp;#039;m assuming you have 3DS Max set up with the plugins and your .age file set up. If you have not you must go and do those tutorials first.&lt;br /&gt;
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In this tutorial, I use the shape of a box as my footstep region. You can use other shapes of course to refine what sounds you have.&lt;br /&gt;
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First, create a box and size it to fit where you want your footstep sounds to be:&lt;br /&gt;
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[[File:Ftsnd1.jpg]]&lt;br /&gt;
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Uhm......well, gonna be kind of hard to see stuff in the solid box, so I like to change it. &lt;br /&gt;
Right click on the screen with your box selected, and select &amp;quot;Properties&amp;quot; from the pop up:&lt;br /&gt;
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[[File:Ftsnd2.jpg]]&lt;br /&gt;
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In the new pop up box that appears, select &amp;quot;Display As Box&amp;quot; then click on &amp;quot;Okay&amp;quot;&lt;br /&gt;
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[[File:Ftsnd3.jpg]]&lt;br /&gt;
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Now we have a box that looks more like a region. &lt;br /&gt;
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[[File:Ftsnd4.jpg]]&lt;br /&gt;
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Make sure you name your region something that is useful:&lt;br /&gt;
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[[File:Ftsnd5.jpg]]&lt;br /&gt;
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Call up your Component Manager and don&amp;#039;t forget to add this object to your PageInfo!!!&lt;br /&gt;
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[[File:Maxshad6.jpg]]&lt;br /&gt;
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Now in the Component Manager, and click on New, then Detector, and then Region Sensor&lt;br /&gt;
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[[File:Ftsnd6.jpg]]&lt;br /&gt;
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In the Component Manager, select RegionSensor01 (or whatever you renamed it to), and then click on the Attach Selected Object(s) button:&lt;br /&gt;
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[[File:Ftsnd7.jpg]]&lt;br /&gt;
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Then select &amp;quot;Utilities&amp;quot; in the tools (the little hammer). Select RegionSensor01, and make sure you have the things I have circled in purple selected:&lt;br /&gt;
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[[File:Ftsnd8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Note: where it says Bounding Shape: I have &amp;quot;Box&amp;quot; selected here...because my region is shaped as a box. If your region is shaped different (like a cylinder, or curvy corridor, etc) you may want to use &amp;quot;Exact&amp;quot; here instead.&lt;br /&gt;
&lt;br /&gt;
Now go back to the Component Manager and select New, then Logic, and then Responder:&lt;br /&gt;
&lt;br /&gt;
[[File:Ftsnd9.jpg]]&lt;br /&gt;
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Then select the Responder01 in the component manager and click on Attach To Selected Object(s) button (notice how we have to do this to everything?????).&lt;br /&gt;
&lt;br /&gt;
[[File:Ftsnd10a.jpg]]&lt;br /&gt;
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Now over in the Utilities tab (the little hammer) select Component Utils button and select Responder01:&lt;br /&gt;
&lt;br /&gt;
[[File:Ftsnd10.jpg]]&lt;br /&gt;
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Then under &amp;quot;Responder&amp;quot; click on &amp;quot;Add&amp;quot;&lt;br /&gt;
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[[File:Ftsnd11.jpg]]&lt;br /&gt;
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A new box will pop up. Select RegionSensor01 and click on Okay&lt;br /&gt;
&lt;br /&gt;
[[File:Ftsnd12.jpg]]&lt;br /&gt;
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Go back over to the Utilities tab, under &amp;quot;State&amp;quot; click on the &amp;quot;Add&amp;quot; button, and in the box that pops up, click on Footstep Surface:&lt;br /&gt;
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[[File:Ftsnd13.jpg]]&lt;br /&gt;
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Make sure the &amp;quot;Enable&amp;quot; button has a check in it.&lt;br /&gt;
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Now you can select what kind of surface sound you want. Default is &amp;quot;Dirt&amp;quot;. Click in the drop down box, and select the surface type:&lt;br /&gt;
&lt;br /&gt;
[[File:Ftsnd14.jpg]]&lt;br /&gt;
&lt;br /&gt;
And that&amp;#039;s it! You&amp;#039;ve create a footstep region. Do these steps for each footstep region you need. Export and give it a try.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Return To: [[Andy&amp;#039;s Max Tutorials]]&lt;/div&gt;</summary>
		<author><name>AndyLegate</name></author>
		
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